Braid deal of the week at direct2drive

July 29th, 2009 by Mika

If you haven’t played Braid yet, but would like to, now’s your chance! Direct2drive has it on their deal of the week, so you have until Sunday to buy it for just $9.99, that’s $5 less than the regular price. Don’t remember what Braid is like? Here’s a little reminder.

Check out this awesome Hot Tub Time Machine trailer

July 25th, 2009 by Mika

Embedded for your convenience. But also linked because facebook is dumb. Let’s hope it works! :D

Hey check out this second part of that awesome Call of Duty: Modern Warfare inspired animated short

July 24th, 2009 by Mika

Here it is, embedded for your convenience. The first is called The Call, this one is called The Duty. Though this one has quite silly ending.

Check out this awesome Call of Duty: Modern Warfare inspired animated short

July 23rd, 2009 by Mika

Here it is, embedded for your convenience.

Duke Nukem reading TextEdit menu tree

July 7th, 2009 by Mika

Visit this link to hear what I’m talking about.

I wish I knew what the story behind this little thing is. It’s just a little surreal. Maybe it’s an accessibility option in the application. Doesn’t make it any less surreal, but hey, I try to find reason where there may be none.

Trine demo for PC is out

June 26th, 2009 by Mika
Guess what the name of the game is

Guess what the name of the game is

Just thought I’d mention that a demo for Trine has been spotted out in the wild. You can download it from FileShack. Never heard of Trine? Well, from the gameplay videos it looks pretty much like what a current generation Lost Vikings would look like. I’m interested in this. The game will be out for PC in July 3, and hits the PS3 markets a week later.

Banjo Kazooie: Nuts & Bolts Original Soundtrack is coming pretty soon

June 24th, 2009 by Mika
Even the cover is totally nuts

Even the cover is totally nuts

So I heard that Nuts & Bolts has awesome music. You may have heard it too. Well, it took them some time, but the official Rare homepage news tells us that you’ll be able to buy an official soundtrack for the game pretty soon. Infact, Amazon US lists the release date as June 30, 2009. So, you know, pretty soon. You can pre-order it now, also from Amazon UK, if that’s your preference. Though as you can clearly read from the Amazon UK page, it’s an import that way as well. So, do whatever comes cheaper for you I guess. :D Order it! I know you want to.

Oh, right. I guess I should also mention that the soundtrack is composed by Grant Kirkhope, Dave Clynick and Robin Beanland. In case you didn’t know. Which you probably didn’t, so now you do. You can thank me later.

BioWare releases Dragon Age: Origins PC specs

June 18th, 2009 by Mika

If you didn’t hear this yet, BioWare has released the minimum and recommended system specs for the PC version of Dragon Age: Origins, so here I am to paste them to you. Minimum specs aren’t too bad, but recommended specs, quad core, seriously? Maybe this is the first game to properly use more than one or two cores then? Just makes me wonder how the fucking hell are they going to make it run on either of the consoles? Something smells like bullshit here, and it’s not me. In any case, here’s the E3 trailer for that game, embedded from GiantBomb.

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Changed the theme, bye bye Green Goblin

June 16th, 2009 by Mika

It looks more modern?! Or does it?! Well I like it either way. I noticed after that last update that I either had to edit the Green Goblin theme to properly support images within the post, or change the theme to something that supports them. And because I’m lazy I chose to change the theme to something else. So now you can see the Flying Russian the way it was meant to be seen. As in, a proper image container, if you will, with a caption that is cleanly separated from the main text, and the text is also aligned next to the picture rather than entirely under it like it was on the Green Goblin.

So yeah, I could have done all that myself I guess, but lazy way out is the only way out. Oh yeah, I also should really figure out some other picture in there instead of that ugly pancake picture. :D

Street Fighter IV Benchmark for PC available

June 16th, 2009 by Mika
If you like flying Russians, you'll like Street Fighter 4

If you like flying Russians, you'll like Street Fighter 4

Interested in Street Fighter IV? Don’t have a console? Excited about the upcoming PC release? Not sure if your PC can handle it though? Well, today is your lucky day! The good folks at Capcom released a benchmark for the PC version, it weighs in about 400 megs and you can download it from Fileshack. It has 3 bouts between some of the fighters filled with hadoken’s and whatever else, all kinds of nice effects and shit, probably designed to stress the machine somewhat the same way a real bout would. It has a good number of graphics options to tweak if you need to, but the good news is that it seems like the final product will be lean and mean PC version. I was able to run the bench on my system with constant 60 frames per second with all settings in high, at my native 1680×1050 resolution, and it looks pretty great. Well, all settings high except for antialiasing, but who needs antialiasing at this resolution and in a game like this. It looks fantastic. There are also few interesting post processing effects that you can apply to the image, watercolour, ink and posterizing. I’m undecided if they look interesting or not, but the good news is that I was still able to run at full 60 frames per sec, so if you choose to use those they don’t seem to hurt the performance at all. Though your mileage may vary. All in all, looks like it will be a good version.

So, that gives me great hope that the PC versions for Resident Evil 5 and Lost Planet 2 will also be great. Capcom and PC’s looked pretty bad for a while there back in the day when Devil May Cry 3 and Resident Evil 4 was ported for PC. DMC3 was just horrible game and even more terrible port. And RE4 was, while functional, really ugly quick port. At least with RE4 they updated it with some lighting effects later which made it a little less horrible, and fans have made a huge effort to mod it with higher resolution textures and all that.

But that was last gen consoles. For this gen consoles and the PC, Capcom made a new engine called MT Framework, which is basically a development framework that runs on the PC, and is the kind of ported to the consoles, at least according to one of the developers behind DMC4. This shows in super awesome PC versions, Lost Planet and Devil May Cry 4 for example both run on PC like a dream. This same MT Framework is also the engine in Resident Evil 5 and Lost Planet 2, so I expect them both to run like a dream as well. Capcom has really learned their lesson with these things and their approach to multiplatform games is great. Street Fighter 4 doesn’t run on MT Framework I think though, but who cares, it runs great regardless.

Now, if they’d just make it so that other developers could license the engine as well, so we could finally rid the world of the terrible Unreal 3 engine.